Thursday, November 1, 2012

What does the Disney buyout mean for LucasArts' gaming catalog?

What does the Disney buyout mean for LucasArts' gaming catalog?:




When news broke yesterday that Disney had spent over $4 billion to buy Lucasfilm, the focus immediately jumped to what the move meant for the future of the Star Wars films. But the acquisition also included LucasArts, a company with a storied history including hundreds of games, based on both existing Lucasfilm properties and original ideas.
Disney itself is no stranger to gaming, publishing everything from Warren Spector's Epic Mickey to mobile puzzler Where's My Water through its Disney Interactive label. Could the company put those same gaming resources toward reviving Star Wars gaming franchises like Dark Forces or the X-Wing games, or even the more recent Star Wars Battlefront?
Not so fast. In a conference call following the announcement, Disney CEO Bob Iger noted that the company is "likely to focus more on social and mobile than we are on console," as far as Star Wars-based games go. "We'll look opportunistically at console, most likely in licensing rather than publishing, but we think that given the nature of these characters and how well-known they are, and the storytelling... they lend themselves quite nicely—as they've already demonstrated—to the other platforms."
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